Originally posted by JScullin
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We'll see what's the best way forward for RWS-mapped materials and textures: it's not trivial, unfortunately.
For now, matching materials with RWS between the material library and the material editor, needs user input: the default material size in the material editor options needs to be set to 80cm (or 31.5 inches).
Do *not*, under any circumstance, edit the swatch scene, as the script relies on it being exactly as shipped, and would break otherwise.
I also wanted to add that when importing the materials to the browser library it's not updating the material with the new bitmap paths, but it is moving the bitmaps to the new location.
E-Mail is good, ofc.
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