last night i was trying to calculate smoothing algorythim and... well I figured that the way meshsmooth works is it takes 1 poly and divides it into 4 on iteration 1, on iteration 2 it takes recieved number from iteration 1 and divides that into 4 and so on.
Im wondering tho, what kind of equasion it is to be able to calculate 256 subdivisions?
Im wondering tho, what kind of equasion it is to be able to calculate 256 subdivisions?
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