Is there a way to increase the smoothness of the edge of a disc light? I need a perfectly round reflection on a smooth object and I'm starting to notice the disc light's straight edges.
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Disc light interpolation/smoothness
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Adding a way to increase segments count like in Corona would be great.
in the mean time you might use a texture as a workaround
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Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
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Yes I did increase the tiling to avoid the same issue when the jagged edges of the light still "cut" the texture . you could use a texture map of course, just make sure the edge is a bit blurry so you don't get any antaliasing issues.-------------------------------------------------------------
Simply, I love to put pixels together! Sounds easy right : ))
Sketchbook-1 /Sketchbook-2 / Behance / Facebook
- Likes 1
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