I've had a heck of a time rendering a series of gigantor images. The smallest is 16'x8' at 100dpi. From there they go up to 9'x34'. I used blowup to render small chunks, then composited them all together in Pshop. But I found that each chunk has slightly different lighting levels and some had slightly distorted images. I had to stretch some chunks in different x and y direction to get them to match up. I think the perspecive might have been a litte off too.
So I guess my question is how do you configure the render(VRay and Max) to handle these large image sizes so that light levels will be the same and the images match up.
When my deadline passes I post some images what I'm talking about. Thanks.
So I guess my question is how do you configure the render(VRay and Max) to handle these large image sizes so that light levels will be the same and the images match up.
When my deadline passes I post some images what I'm talking about. Thanks.
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