ok, since I find this quite interesting but away from pc today - an idea:
I think I heard long time ago that VRayDisplacementMod would work on top of 3dsmax displacement and VRay’s subdivision type displacement could be used to smooth geometry. is it possible?
less crazy idea - using VRayDirt instead of VRayDistanceTex?
I think I heard long time ago that VRayDisplacementMod would work on top of 3dsmax displacement and VRay’s subdivision type displacement could be used to smooth geometry. is it possible?
less crazy idea - using VRayDirt instead of VRayDistanceTex?
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