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  • group vraylight multiplier?

    is there a way to group un-instanced vray light planes and asign a controller for the light multiplier?
    i thought i might be able to do it by creating an assembly with a luminaire controller but it doesn't seem to have any effect...
    when the going gets weird, the weird turn pro - hunter s. thompson

  • #2
    Are they all the same multiplier or do they need to keep an offset? If they're all the same you can use wireparameters to connect all the multipliers to one light or even to a slider helper.
    Eric Boer
    Dev

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    • #3
      yes, in this instance they all have the same multiplier.
      thanks for the tip! i hadn't used wire parameters before.
      when the going gets weird, the weird turn pro - hunter s. thompson

      Comment


      • #4
        or easily by script:
        select the vraylights and type in your command line

        $.multiplier = 30 (or whatever value)

        Regards, Michael

        PS: works only if the lights are not grouped
        This signature is only a temporary solution

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        • #5
          Or set only every second light:

          for i = 1 to selection.count do(if (mod i 2==1) then selection[i].multiplier =40)

          Just joking...

          Dieter
          --------
          visit my developer blog

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          • #6
            Originally posted by dimo
            Or set only every second light:

            for i = 1 to selection.count do(if (mod i 2==1) then selection[i].multiplier =40)

            Just joking...

            Dieter
            Eric Boer
            Dev

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            • #7
              ok, ok - take the p*ss out of me because i'm not as nerdy as you guys...
              when the going gets weird, the weird turn pro - hunter s. thompson

              Comment


              • #8
                He he,

                aren't we all a bit nerdy?

                Just a test:
                Go out on the street and ask a few ordinary people out there the following question:
                "is there a way to group un-instanced vray light planes and assign a controller for the light multiplier?"

                Then come back and tell us we are nerdy....

                Dieter
                --------
                visit my developer blog

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                • #9
                  heh... fair enough! we should rejoice in our nerditude!
                  when the going gets weird, the weird turn pro - hunter s. thompson

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                  • #10
                    haha
                    =:-/
                    Laurent

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                    • #11
                      if time>1800 then
                      (execute beer)
                      else ()

                      This signature is only a temporary solution

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                      • #12
                        Originally posted by Sushidelic
                        if time>1800 then
                        (execute beer)
                        else ()

                        Wait you get off work at 18:00? or is that just to time you start drinking?

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                        • #13
                          the second... Btw, it's 19:40 here in Germany at work!
                          Cheers!

                          EDIT: is your avatar a 3D pic? Looks great at that size!
                          This signature is only a temporary solution

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                          • #14
                            You should work at the last place I worked... it is almost as if they train you to be able to work (as an artist) and drink at the same time. Didn't get off work until 23:00 or later , but would still open a beer (or serve a scotch) at around 19:00...

                            As for the avitar, it is 3d... all 3d. It is going to be in a tutorial I'm working on.... can't tell you much more right now.

                            Chris

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                            • #15
                              Originally posted by s0real
                              yes, in this instance they all have the same multiplier.
                              thanks for the tip! i hadn't used wire parameters before.
                              How do you wire parameters?
                              Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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