When I installed Vray 5 in Max 21, all the mat editor slots auto-poulated with Vray materials, each a different colour with grayscale at the bottom - very useful.
I just installed Max 22 and the Vray build for it, however this same behaviour is missing...it defaults as it used to do, to physical mats.
Is there a way to adjust the build so it works as before?
Of course I can do this manually, so no big deal if it's a pain to 'fix'
I just installed Max 22 and the Vray build for it, however this same behaviour is missing...it defaults as it used to do, to physical mats.
Is there a way to adjust the build so it works as before?
Of course I can do this manually, so no big deal if it's a pain to 'fix'

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