I knew this day would come.
One of my projects is a baseball stadium. So far, views have been outside the stadium. Now they want some inside views, so I'm faced with populating about 5000 seats, as well as vendors, walking people, etc. I can handle the latter, but I'm trying to decide on the best way to do the seated people.
My first try was planar geometry outlining shirt, arms, face, etc. Very simple, low poly, etc., but render times were not great.
Thought I'd try some vraymeshes of a simple model to see how it compared. Turned out much better. Under 2 minutes each!
I'm here looking for ideas. I could find some photos of other filled stadiums, but that would limit my view angles. Plus, crowds would change from view to view. And, that would wipe out the possibility of animation. (Not sure iof they want it, but better safe than sorry.)
I don't anticipate getting anywhere near the people. Views will likely be from the pitchers mound. What I'm looking for is a way to somwehat randomize the people's positions, clothing and hair colors, etc.... Again, don't need much detail because of distance.
Here are samples of the nasty models I made for testing.
As rough as they are, maybe my models are even *too* detailed, now that I look at some photos. I'm wide open to any ideas.
Some reference photos:
http://www.cse.ohio-state.edu/~foxga/pics/pics.html
http://best.me.berkeley.edu/~jhey03/...C%20Sept03.jpg
http://veniceblog.typepad.com/venice...alciofolla.jpg
http://www.jackhammerbaseball.com/st...augural_7.html
THanks!
One of my projects is a baseball stadium. So far, views have been outside the stadium. Now they want some inside views, so I'm faced with populating about 5000 seats, as well as vendors, walking people, etc. I can handle the latter, but I'm trying to decide on the best way to do the seated people.
My first try was planar geometry outlining shirt, arms, face, etc. Very simple, low poly, etc., but render times were not great.
Thought I'd try some vraymeshes of a simple model to see how it compared. Turned out much better. Under 2 minutes each!
I'm here looking for ideas. I could find some photos of other filled stadiums, but that would limit my view angles. Plus, crowds would change from view to view. And, that would wipe out the possibility of animation. (Not sure iof they want it, but better safe than sorry.)
I don't anticipate getting anywhere near the people. Views will likely be from the pitchers mound. What I'm looking for is a way to somwehat randomize the people's positions, clothing and hair colors, etc.... Again, don't need much detail because of distance.
Here are samples of the nasty models I made for testing.
As rough as they are, maybe my models are even *too* detailed, now that I look at some photos. I'm wide open to any ideas.
Some reference photos:
http://www.cse.ohio-state.edu/~foxga/pics/pics.html
http://best.me.berkeley.edu/~jhey03/...C%20Sept03.jpg
http://veniceblog.typepad.com/venice...alciofolla.jpg
http://www.jackhammerbaseball.com/st...augural_7.html
THanks!
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