I'm finally running into projects where the differing solutions are creating noticable striping on backburner projects. (Previously, the differences have been negligible.)
Would my solution be the old precalc GI on one machine, then specify that file for backburner use?
And if so, could someone spell out what does and does not need to be turned on.
As I remember/understand it, first I delete the current solution. Then set it to save IR to file. Then turn off "render final image". Then either leave settings as I want them for final, or cut image size in half. Render it out (actually calc only). Then set to "use IR map", adjust image size and turn render back on.
Is this much right? Let me know if I missed something.
Specific questions:
- I seem to recall that I disable second bounce when using stored map. Is that right?
- Is there any benefit to turning off displacement, reflections, or anything else during calc phase?
- Any other tricks?
(By the way, currently using IR+LC)]
Thanks!
Would my solution be the old precalc GI on one machine, then specify that file for backburner use?
And if so, could someone spell out what does and does not need to be turned on.
As I remember/understand it, first I delete the current solution. Then set it to save IR to file. Then turn off "render final image". Then either leave settings as I want them for final, or cut image size in half. Render it out (actually calc only). Then set to "use IR map", adjust image size and turn render back on.
Is this much right? Let me know if I missed something.
Specific questions:
- I seem to recall that I disable second bounce when using stored map. Is that right?
- Is there any benefit to turning off displacement, reflections, or anything else during calc phase?
- Any other tricks?

(By the way, currently using IR+LC)]
Thanks!
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