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Dredging up an old topic here: baking maps with vray displacement enabled (Render to texture)

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  • Dredging up an old topic here: baking maps with vray displacement enabled (Render to texture)

    I found an old thread (2014 iirc) that had a question about how to do a render to texture with vray displacement enabled (it mentioned it works in maya but not in max yet, at the time). I'm wondering if this was ever implemented at all? If I make a teapot and apply noise as displacement, then put a light near it and try to bake the lighting, I get a smooth surface in RTT. So I'm guessing either I'm doing something horribly wrong, or it doesn't work?

    thanks in advance !

    g

  • #2
    It's not yet implemented, however, it is in our plans.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      awesome, thank you

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