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  • OSL Trace

    Hello Together,

    a good friend wrote a little OSL Shader for Tracing Reflection and getting alpha/normal/point and other passes for reflections.

    http://julius-ihle.de/?p=2788

    so far so good. he wrote the shader for arnold but i thought it should be working for vray aswell. (screen 1-3)

    there are 2 issues with it.

    1st: it only works in the IPR, in the final rendering it is not working (screen 4)
    2nd: vray light exclusion is not working, invisible and the affects options dont work. only when i turn the light off it is away.

    so is it a vray thing or a osl shader thing?
    i attached the max2022 File.

    many thanks!

    bye
    Jens
    Attached Files

  • #2
    Hi,
    We will take a look and keep you updated on the progress..
    Best regards,
    Milva
    Milva Perkovich
    QA department
    Chaos Group

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    • #3
      Hi Milva,

      any News about the issues?

      bye
      Jens

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      • #4
        Hi,

        The issue is logged in our internal bug tracking system under VSLANG-129.

        I will bump the priority of the ticket and let you know when there is any development.
        Thank you for your understanding.


        Best regards,
        Milva
        Last edited by matanov; 28-07-2022, 07:03 AM.
        Milva Perkovich
        QA department
        Chaos Group

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