Hello folks,
I'm doing some water simulation using max fluids and rendering with v-ray5, but somehow, motion blur is taking the wrong axis of the velocity channel. Has anyone experienced something like this? Testing in Arnold motion blur is working properly.
[EDIT] I've tested in Max 2022 and Max 2023 with the latest release of v-ray with same results.
I'm doing some water simulation using max fluids and rendering with v-ray5, but somehow, motion blur is taking the wrong axis of the velocity channel. Has anyone experienced something like this? Testing in Arnold motion blur is working properly.
[EDIT] I've tested in Max 2022 and Max 2023 with the latest release of v-ray with same results.
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