The clouds with shadows are the bomb. I have a desert scene with mountains, and the cloud shadows make the image! Thank you!
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostThe clouds with shadows are the bomb. I have a desert scene with mountains, and the cloud shadows make the image! Thank you!
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Originally posted by AEBI_VINCENT View Post
Good morning! Care to produce your desert scene? I was doing a desert scene a few weeks ago and I'd love to see your renderingBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostThe project is under a NDA
Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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Here is a little part of the image. You can see the cloud shadows on the hills. I am sure animating the clouds would be awesome; I might try it on the one.
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
- Likes 3
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Originally posted by glorybound View PostHere is a little part of the image. You can see the cloud shadows on the hills. I am sure animating the clouds would be awesome; I might try it on the one.
I recently wanted to test the limits of Forestpack and decided to scatter individual sand grains to achieve realistic sand. I had sand dunes in mind. It was a foolish attempt with interesting results, but in the end I was unhappy with the sand materials and I decided to conceal it with DOF. I think I'd just have to spend more time on materializing the individual sand grains, but my time run out.
The background dunes are geometry and contain no scattered sand. The entire thing was merely an experiment.
Last edited by AEBI_VINCENT; 02-09-2022, 02:23 AM.
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Geo made in Houdini, rendered in Maya Vray
My mistake...MASH was used to scatter the geo in Maya, but the wavy beach geo was made in houdini...tbh I think it all could have been done in Maya then, since the beach wavy geo is the easy bit!
https://www.behance.net/gallery/131510469/GrainsLast edited by seandunderdale; 02-09-2022, 03:11 AM.
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Originally posted by glorybound View PostHere is a little part of the image. You can see the cloud shadows on the hills. I am sure animating the clouds would be awesome; I might try it on the one.
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Here are some of the images. The site went live so I can share.
https://terawattinfrastructure.com/?...ku1NZP7zR0T-HYBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Looking good for any casual observer of course, plus, job done and paid I presume, however I reckon the tiling concrete ceiling is a bit obvious
and I'm not convinced by the desert texture I'm afraid. I don't know the area but it looks a bit out of scale somehow.
Maybe the budget didn't allow for further developement...
Anyway, on to the next one! I envy your seemingly endless jobsheet
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