Hello world,
I understood that Enmesh is not working on GPU, I hope it's comming soon because it's really a tool that I'm waiting for a lonnnng time.
I want to know if the community knows a third way to perform such a thing, scattering objects on 3D surfaces with regularity? Like a pluggin, a third party, a material technique, anything...
Im using Forest Pack and Railclone on a daily basis, but unfortunately, I'm not abble to do such a simple thing.
Example : a vertical facade that is multi curved and round at the same time. Or even to scatter properly on a sphere is for me a mystery.
Any help ?
Thanks.
I understood that Enmesh is not working on GPU, I hope it's comming soon because it's really a tool that I'm waiting for a lonnnng time.
I want to know if the community knows a third way to perform such a thing, scattering objects on 3D surfaces with regularity? Like a pluggin, a third party, a material technique, anything...
Im using Forest Pack and Railclone on a daily basis, but unfortunately, I'm not abble to do such a simple thing.
Example : a vertical facade that is multi curved and round at the same time. Or even to scatter properly on a sphere is for me a mystery.
Any help ?
Thanks.
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