Hi,
there are some issues with Chaos Scatter and Camera Clipping
- When using the Camera Clipping and using a MultiSubTexture with random rolors then the colors set to instance ID/praticle ID or render ID then those colors don't stick throughout the animation
- When using the Camera Clipping and using MotionBlur some of the scattered objects are randomly seeming to move at very high speed throughout the scene
The temporal consistency option didn't have any effect on this.
there are some issues with Chaos Scatter and Camera Clipping
- When using the Camera Clipping and using a MultiSubTexture with random rolors then the colors set to instance ID/praticle ID or render ID then those colors don't stick throughout the animation
- When using the Camera Clipping and using MotionBlur some of the scattered objects are randomly seeming to move at very high speed throughout the scene
The temporal consistency option didn't have any effect on this.
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