Originally posted by JonasNöll
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The OP table of OCIO rules does *not* determine *primaries* for files that aren't filename tagged (i.e. it won't work by their extension, nor will it auto-match the render color space.), and Max/Arnold and their bitmap loaders will assume the files to be sRGB at all times unless tagged as ACES (ofc, this can be overridden in the loader, like with us.).
Notice *ACES is in the filename, not the extension. It's the OCIO spec wanting filename-tagged textures.
The vraybitmap however will match the assumed encoding of the incoming textures to the render color space.
We do follow the OCIO table for color space transfer function, AKA Gamma, or sRGB transform, that works by file extension in the OCIO list, when it's set to "from 3ds max" in the vraybitmap.
This can be seen at work also in the max bitmap loader, which now assumes every 8bit texture to be wanting a gamma of 2.2 (as per the table.), and offers a button to set it to "data", or linear.
Nothing to do with primaries. Max 2023 and max 2024 will behave the same with V-Ray and vraybitmaps in this respect.
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