is there any way to make trees semi-transparent or control their transparency kind of like you would in photoshop, have a tree layer and then set a certain amount of opacity to the layer?
i was thinking like a matt material or some material override that lets you plug in the regular tree material (in my case bark & leaves multi-sub object) and set a transparency?
the opacity or refraction within a material isn't so great b/c the geometry can be thicker in 1 part of the tree and thinner in another part.
so i'm thinking some type of flat mask or something?
also i am using GPU rendering.
thanks,
i was thinking like a matt material or some material override that lets you plug in the regular tree material (in my case bark & leaves multi-sub object) and set a transparency?
the opacity or refraction within a material isn't so great b/c the geometry can be thicker in 1 part of the tree and thinner in another part.
so i'm thinking some type of flat mask or something?
also i am using GPU rendering.
thanks,
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