i can exclude/include objects from vraytoon in a number of ways (include/exclude list/by layer/with vrayproperties)
however ive not figured out how to stop an object affecting the vraytoon on another object.?
i hope i missed an easy trick.
for example i have a stylised job, with toon outlines on everything.
now i have added some fake volumetric "light cones" (think flashlight beam).. this is a geometry cone with some mapped gradient opacity, vray light mtl.
these objects do not have toon outlines. this is easy...
however, wherever the beam intersects another object with DOES have toon outlines, i get an intersection line in the vraytoon. this looks very bad.
how to get the cone to be COMPLETELY ignored by vraytoon?
however ive not figured out how to stop an object affecting the vraytoon on another object.?
i hope i missed an easy trick.
for example i have a stylised job, with toon outlines on everything.
now i have added some fake volumetric "light cones" (think flashlight beam).. this is a geometry cone with some mapped gradient opacity, vray light mtl.
these objects do not have toon outlines. this is easy...
however, wherever the beam intersects another object with DOES have toon outlines, i get an intersection line in the vraytoon. this looks very bad.
how to get the cone to be COMPLETELY ignored by vraytoon?
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