anyone know of a way to scatter vray proxies without using the advanced painter script, where you can only scatter by actually painting the trees on? The script is awesome and all, but I need to create a forest of 50,000 trees, shrubs, bushes, grasses and such, and its just crazy to have to individually paint them onto the mesh.
Announcement
Collapse
No announcement yet.
vray proxy and scatter
Collapse
X
-
Percy,
your crazy.
You could always array your proxies and then use the Blurscript "random transform" to vary the scale and rotation of the proxies
Comment
-
Comment
-
-
-
Percy, trees look quite good
With proxies can you only Instance them right... like you cant copy them can you?
If i have say a glass cup that has been proxied, and i want to add say 35 other glass cups to the scene, I can only instance the original hey.
i realise there is no advantage in copying but when i tried it the proxy bounding box went HUGE.
Comment
Comment