Hi All,
On the current latest version of 3ds max 2024, when you drag and drop a bitmap-type file from Windows Explorer onto the Slate Editor window, it creates a generic Bitmap type of map (the default Autodesk one). Does anyone know of a way to make it so that a VRayBitmap is created instead? Perhaps there's some crafty .ini file fix that will do it? Or something else?
Thanks in advance for any ideas
On the current latest version of 3ds max 2024, when you drag and drop a bitmap-type file from Windows Explorer onto the Slate Editor window, it creates a generic Bitmap type of map (the default Autodesk one). Does anyone know of a way to make it so that a VRayBitmap is created instead? Perhaps there's some crafty .ini file fix that will do it? Or something else?
Thanks in advance for any ideas
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