Hey guys. I've resurrected an old scene to revise a set of renderings from last year and I've begun gutting old settings and bringing it in line with my current VRay approach... however it's misbehaving.
I've switched both primary and secondary indirect illumination over to QMC and cranked the settings down for a quick preview render, then I turned on a flat gray VRay material in the override slot to do basic light tests. However when I render it still wants to do four pre-passes as though the irradiance map were still being used.
I'm overriding materials, so even if there are any interpolate glossies boxes checked off, VRay shouldn't be seeing them yet. What other settings could be invoking this pre-pass?
Thanks guys!
Shaun
I've switched both primary and secondary indirect illumination over to QMC and cranked the settings down for a quick preview render, then I turned on a flat gray VRay material in the override slot to do basic light tests. However when I render it still wants to do four pre-passes as though the irradiance map were still being used.
I'm overriding materials, so even if there are any interpolate glossies boxes checked off, VRay shouldn't be seeing them yet. What other settings could be invoking this pre-pass?
Thanks guys!
Shaun
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