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How to get nice sharp shadows?

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  • How to get nice sharp shadows?

    I am currently working on a scene and am not getting sharp shadows. They look like a group of pixels, which is not what I want. How do I get nice sharp shadows without turning the light samples subdivs up to like 256 or something ridiculous to smooth out the pixelation?

    If I make the light smaller how do I adjust for the loss of light? If I half the size of the light, for example, do I need to double the light mulitplier to keep the same amount of illumination?

    Sorry for the daft questions but it has been a long night.

    Cheers!
    rpc212
    - - - - - - - - - - - - - -

    "DR or Die!"

  • #2
    The smaller the light size is - the sharper the shadows will be and reverse.

    About the light multilier:
    reducing your light size 1/2 - you should raise the multiplier (x4) to get the same amount of light, as the light intensity is calculating with the formula: (W/m^2/sr)

    Best regards,
    nikki Candelero
    .:: FREE Your MINDs, LIVE Your IDEAS ::.

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