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The other thing to note is that by proxying out everything your rendertimes will be 2 or 3 times longer than if you didnt. But it also means that you can probabaly render your scene where you could previously.
So i guess you gotta take the good with the bad
Yeah, I know. But it's the only way you can render a 1000-acre development with full 3d landscaping. Using 2d boards is way too hard for aerial fly-overs.
What we save in man-hours is taken up by the render.
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