Screen Shot:
http://www.cgvisions.com/temp/light_leaks.jpg
Settings:
http://www.cgvisions.com/temp/light_leaks_settings.jpg
Now I've renderd this scene a few times before without these light leak phenomenon and the scene settings havn't changed hardly at all since, so I'm guessing it's got something to do with my recent render setting changes. Could someone take a look-see and steer me on the right path as far as appropriate sampling/IR map settings for this scene? My target resolution for this render is 3072x1536 equirectangular. I was trying to lower my IR map quality down a tad since I was rendering to a higher res. but I think I missed the boat?
Also, regarding Distributed Rendering... Would messing around inside the VFB to make color corrections and such before the rendering is complete cause the render/MAX to crash? This is what happened to me this morning. I have been having the worst luck with Distributed rendering lately. Is DR the only way to use multiple resources to create one image when using Vray GI or is it just IR mapping?
Thanks again - Dave
http://www.cgvisions.com/temp/light_leaks.jpg
Settings:
http://www.cgvisions.com/temp/light_leaks_settings.jpg
Now I've renderd this scene a few times before without these light leak phenomenon and the scene settings havn't changed hardly at all since, so I'm guessing it's got something to do with my recent render setting changes. Could someone take a look-see and steer me on the right path as far as appropriate sampling/IR map settings for this scene? My target resolution for this render is 3072x1536 equirectangular. I was trying to lower my IR map quality down a tad since I was rendering to a higher res. but I think I missed the boat?
Also, regarding Distributed Rendering... Would messing around inside the VFB to make color corrections and such before the rendering is complete cause the render/MAX to crash? This is what happened to me this morning. I have been having the worst luck with Distributed rendering lately. Is DR the only way to use multiple resources to create one image when using Vray GI or is it just IR mapping?
Thanks again - Dave
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