Hey guys,
I'm currently working on an animation of an architectural scene. When I set the irradience map to "medium or high - animation" I get glowing edges. Now I did a search and I realised its blurring my GI, so I checked the box "check sample visibility". This still doesn't fix it, the only thing in my scene thats animated is the camera.
Can i use non-animated irradiance map settings?
Thanks for your help, I need to set this away tonight.
I'm currently working on an animation of an architectural scene. When I set the irradience map to "medium or high - animation" I get glowing edges. Now I did a search and I realised its blurring my GI, so I checked the box "check sample visibility". This still doesn't fix it, the only thing in my scene thats animated is the camera.
Can i use non-animated irradiance map settings?
Thanks for your help, I need to set this away tonight.
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