Originally posted by cpnichols
Those Autocad nuts love to be able to click and import with layers, materials, correct normals and so on.
It can be a huge timesaver, IF the projects are modelled in autocad.
And there's quite no application around with as many plugins as Max has, including the renderers.
So, while fR and the c4d renderer are virtually the same, i doubt c4d is so accurate and fast opening up un-educated DWGs, making choosing max over c4d a no-brainer.
And now that vray's only on max, ah man.
I can testify i had to write all sorts of converters (animation, materials, even meshes for the lazy ones) from maya and LW to max.
People would just drool all over my desk if i didn't.
And my insider news tell me they are STILL drooling to have it on XSI and Maya. Daily.
We're lucky, spoiled brats.
Lele
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