I just started to use Combustion and I dont know it very well so could someone help me with this.
I have rendered animation with separate chanels for velocity, Z depth and few more but I have read this two are enouph.
I have imported all sequence photage in combustion and applyed operator RPF Motion Blur to main rgb photage.
Nothing happened so I also applyed G-Buffer builder and used velocity and Z-depth to apropriate slots.
Now I have blur but it looks everything is blured the same and it doesnt look good.
So the situation is that I have applyed two operators ( RPF Motion Blur, and G Buffer Builder ) to main photage. What confuses me is that I can controll strenght of blur on two places. One is amount slider in RPF Motion blur, and second is maximum velocity slider in G-Buffer Builder.
By the way I have just applyed Show G-Buffer and velocity chanell looks wierd. It looks diferent than original, maybe they are not compatible.
Help please.
I have rendered animation with separate chanels for velocity, Z depth and few more but I have read this two are enouph.
I have imported all sequence photage in combustion and applyed operator RPF Motion Blur to main rgb photage.
Nothing happened so I also applyed G-Buffer builder and used velocity and Z-depth to apropriate slots.
Now I have blur but it looks everything is blured the same and it doesnt look good.
So the situation is that I have applyed two operators ( RPF Motion Blur, and G Buffer Builder ) to main photage. What confuses me is that I can controll strenght of blur on two places. One is amount slider in RPF Motion blur, and second is maximum velocity slider in G-Buffer Builder.
By the way I have just applyed Show G-Buffer and velocity chanell looks wierd. It looks diferent than original, maybe they are not compatible.
Help please.
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