Yes, I know....don't use RPC. However, we paid a lot of money for the RPC environment and are still trying to get our money out of it. We also like how it looks in our renderings.
Anyway, when using LWF (buring the gamma in using 1/.4545) the rpc environment washes out. Does anyone have any idea how to control the input gamma of the rpc like you would any other bitmaped texture? I really don't want to tell my boss we have to purchase a collection of hemispherical skies (even though we need them) just to switch over to LWF.
Any help or advice would be greatly appriciated!
Matt
Anyway, when using LWF (buring the gamma in using 1/.4545) the rpc environment washes out. Does anyone have any idea how to control the input gamma of the rpc like you would any other bitmaped texture? I really don't want to tell my boss we have to purchase a collection of hemispherical skies (even though we need them) just to switch over to LWF.
Any help or advice would be greatly appriciated!
Matt
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