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Vray Material Repository: Gathering of ideas

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  • #46
    Originally posted by RErender
    It would be cool, if not very practical, for someone to render each material on the same box and with the same settings to get an idea of the render expense of each material. There will probably be hundreds of mats..not sure I am volunteering. :P
    Why not develop a baseline object , i.e. whatever the sample model ends as with a simple patern on it like a checkerboard or something. This arbitraily gets assigned a value of one and whoever is submitting a model is required (requested?) to render the baseline object as well as their new material (they really only need to so this once on each machine). Divide the new material render time bythe baseline and you get a multiplier. The new material "time" is simply a multiplier of the baseline object, everthing stays relative.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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    • #47
      now that sounds like a lot of extra work
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

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      • #48
        yeah a fair amount of extra work.. but also a good idea.. in theory atleast.

        Lele!!!! we have a job for you

        I think getting a listing of the render time expense is a great idea! Say we have 2 brushed metal materials, and they look very similar but one had a 2x rendertime compared to the other, then you would be able to choose to go with the slightly better yet longer rendering material or the faster but not quite as good material.
        Really cool idea!
        Eric, I see you have volunteered to do all the rendering

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        • #49
          hehe...i completely agree this would be useful...I'm no uber-materializer, so I'm trolling for mats ALL the time and I've come across a few dupes that suck Scott's balls when it comes to rendertimes comparatively. schwing!
          Talk nerdy to me...
          ------------------------
          Matt English
          base2studios
          VizDepot.com moderator

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          • #50
            Originally posted by base2studios
            ......I've come across a few dupes that suck Scott's balls.............
            interesting comment.............
            Chris Jackson
            Shiftmedia
            www.shiftmedia.sydney

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            • #51
              that's just how I roll....lol
              Talk nerdy to me...
              ------------------------
              Matt English
              base2studios
              VizDepot.com moderator

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              • #52
                must be a texas thing
                Chris Jackson
                Shiftmedia
                www.shiftmedia.sydney

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                • #53
                  leave me out of this, ya freak!
                  sigpic
                  J. Scott Smith Visual Designs


                  https://jscottsmith.com/
                  http://www.linkedin.com/in/jscottsmith​
                  http://www.facebook.com/jssvisualdesigns​

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                  • #54
                    VIVA LWF REVOLUCION!!!! hehe
                    Talk nerdy to me...
                    ------------------------
                    Matt English
                    base2studios
                    VizDepot.com moderator

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                    • #55
                      ok..... did it just get freaky in here or what.

                      We need something like in BF2

                      "base2studios blocked for 30mins for speaking weird shit"


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                      • #56
                        yeah for sure! maybe a cool off button
                        Chris Jackson
                        Shiftmedia
                        www.shiftmedia.sydney

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                        • #57
                          get your head outta DaBattlefield you Wake Island whore! LOL
                          Talk nerdy to me...
                          ------------------------
                          Matt English
                          base2studios
                          VizDepot.com moderator

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                          • #58


                            53hours gameplay on that map alone isnt that bad is it... hahaha

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                            • #59
                              game nerds....
                              Chris Jackson
                              Shiftmedia
                              www.shiftmedia.sydney

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                              • #60

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