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VRay Multimatte Renderelement free download!!!!!!!

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  • wasn't that discussed above?
    don't think so?
    where?

    Comment


    • Hi,

      The renderelement just gathers what it gets from the shader. Perhaps the VRay Material could be changed so in case of transparency it returns the object ID of the refracted rays. This would be something for the Wishlist then.

      Dieter
      --------
      visit my developer blog

      Comment


      • multiple multimap files

        Hi all

        Having some trouble getting multiple multimmatte channels back from my renders.

        I have assigned 6 material IDs to six blocks within a scene.

        3 of these materials are assigned to a multimatte channel with corresponding ID channels: Mat Ids 1,2,3

        Another 3 materials have channels corresponding with another multimatte: Mats ids 4,5,6.

        My problem is with the vray frame buffer i can only ever seem to get one channel file saved out.

        I have split render channels set.

        I can manage to get all the channels saved out without vray frame buffer using the multichannel matte, but only locally. I f i net-render I have the same problem of only one file being saved.

        Am i missing something? Is there anyway to render more than one multimatte element accross a network?

        Any help is much appreciated!

        Comment


        • name them differently They overwrite each other if you don't rename them manually!

          Comment


          • Haha simple as that! Many thanks!

            Comment


            • Where is the download for this? I'm not seeing the "actual" bit

              Comment


              • It's included in the VRay 1.5 installer.

                Dieter
                --------
                visit my developer blog

                Comment


                • did i take this right ?

                  i am not able to for example output a renderelement from any object that lies behind a transparent material ?

                  i tried it with the materialchannel behind a window, but it didnt work..


                  otherwise this seems to be a real nice feature.

                  Tom

                  Comment


                  • Yes,

                    excluding transparent object is not possible right now.

                    Best regards,

                    Dieter
                    --------
                    visit my developer blog

                    Comment


                    • i have a question, that hopefully is an easy answer...

                      i was using the multirenderelement before the final version of 1.5. everything worked great, and the AA was perfect.

                      after version 1.5 released, i started using the version that was included with 1.5. now they don't AA at all. they look just like the VrayMtlID did, all aliased.

                      did something change?

                      Comment


                      • Hm,

                        there were no code changes. Did you try using adaptive subdivision and check the "outline" checkbox?
                        If the beauty pass does not need more samples (e.g. it's black) your renderelements won't get more samples either.

                        Best regards,

                        Dieter
                        --------
                        visit my developer blog

                        Comment


                        • multimatte not available?

                          The links to multimatte are broken; is it still available? We'd prefer not to have to wait for the next release of Vray! We're on Max9/1.5r3 and will also be on 2008/1.5 "official". Thanks.

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