Hi,
Is it possible to render distributed in a way that it would only cause load to render nodes and not to your own workstation?
The problem is now that I happen to have dual core workstation and two 8 core render nodes and due to bug in vray or 3dsmax(?) I need to use renderers.current.system_numThreads = 8 to get best out of my nodes...causing that the last rendering buckets are my workstation's
Is it possible to render distributed in a way that it would only cause load to render nodes and not to your own workstation?
The problem is now that I happen to have dual core workstation and two 8 core render nodes and due to bug in vray or 3dsmax(?) I need to use renderers.current.system_numThreads = 8 to get best out of my nodes...causing that the last rendering buckets are my workstation's
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