I found a site that describes how to implement clouds into a physical sky-unfortunately it is for mental ray. The same principles should apply, does anybody know how to get that great vray gradient sky with clouds? I'd love to be able to utilize all of my spherical cloud maps with the "ozone"
http://mentalraytips.blogspot.com/20...l-ray-sky.html
http://mentalraytips.blogspot.com/20...l-ray-sky.html
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