Proxies also has the (in my opinion) huge advantage of not slowing down max while working, because as far as max is concerned it's just a helper object (assuming you don't use the display mesh functionality). If you instance the original meshes then Max still has to display them in the viewports even if it doesn't need to use much extra ram. Well, I suppose you could display them as bounding boxes but that's no fun!
The automatic mode does sound like a really good idea though. But I'll still be using proxies
The automatic mode does sound like a really good idea though. But I'll still be using proxies
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