Hey guys! I'm getting this warning in the V-Ray log ("Performance loss: dynamic memory limit too low") -- but default geometry in the system is still set to static rather than dynamic, so why would V-Ray be complaining that I've set the limit too low?
I should add that this error first appeared after I added a bunch of high-poly proxy trees. The scene also was already using displacement in the grass and on a rock wall, so it is getting a bit intense.
Thanks!
Shaun
I should add that this error first appeared after I added a bunch of high-poly proxy trees. The scene also was already using displacement in the grass and on a rock wall, so it is getting a bit intense.
Thanks!
Shaun
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