Hey there
Anyone have a clue how to achieve the warped reflection in an easy manner?
preferably by texture instead of modelling.
I could model the panels and do a random transform on them by script. But it would be tedious as hell if one wanted holes in the walls.
My problem is that I'd like every tile to be different with no discernible shared pattern.
so a mask with tile and a noise below wont cut it.
Something like a random rotated gradient for each panel would be nice, but how?
I've attached two examples, one with glass and the other with stainless steel.
Anyone have a clue how to achieve the warped reflection in an easy manner?
preferably by texture instead of modelling.
I could model the panels and do a random transform on them by script. But it would be tedious as hell if one wanted holes in the walls.
My problem is that I'd like every tile to be different with no discernible shared pattern.
so a mask with tile and a noise below wont cut it.
Something like a random rotated gradient for each panel would be nice, but how?
I've attached two examples, one with glass and the other with stainless steel.
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