I am facing the problem with seeing my scene backgroung through glass material.
The scene is interior shot with the glass in the windows and backgound is bitmap image mapped at object in backgroung.
When I render the scene without glass I can nicely see the background. When I add glass material to the scene, I only see blue color ( probably my environment color ). I would really like to have background image and nice reflections together. What can be the problem?
The glass material is egz Glass material with cca 20% of absorption strengh.
The scene is interior shot with the glass in the windows and backgound is bitmap image mapped at object in backgroung.
When I render the scene without glass I can nicely see the background. When I add glass material to the scene, I only see blue color ( probably my environment color ). I would really like to have background image and nice reflections together. What can be the problem?
The glass material is egz Glass material with cca 20% of absorption strengh.
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