Seeing as how many people are trying to follow LWF, I am thinking of adding an option to V-Ray color mapping section to automatically apply the inverse gamma correction specified there to the relevant values of VRayMtl (e.g. the diffuse color) during the rendering, so as to avoid using hosts of ColorCorrect maps and such for this purpose.
Do you have any specific wishes/recommendations in that regard?
Best regards,
Vlado
Do you have any specific wishes/recommendations in that regard?
Best regards,
Vlado
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