I have many groups copied as instances many times....you think this is not very efficent?
How else do you make instances of several objects...like a a table and chairs.
I normally group them, then duplicate with instanced geometry and reference. They should all be the same group...Efficient, right? One definition, several instances. Right?
Otherwise, would you rather explode the group, create one vray mesh, and instance that one? But then if you want to later change a material or something, no luck...
Thank you
regards
How else do you make instances of several objects...like a a table and chairs.
I normally group them, then duplicate with instanced geometry and reference. They should all be the same group...Efficient, right? One definition, several instances. Right?
Otherwise, would you rather explode the group, create one vray mesh, and instance that one? But then if you want to later change a material or something, no luck...
Thank you
regards
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