I'm pretty new to Vray and was looking for any input or tuts on how to make a translucent object glow. The object is a bar countertop in a restaurant...the rest of the bar will be dimly lit with the bar countertop glowing as the main focus. The material is a translucent stone, about 1.5" thick. Any help would be greatly appreciated!
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Making a translucent glowing object
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A two sided vray material to have the light shine through, and a nice glow added in post should do the trick.
http://www.spot3d.com/vray/help/150R...vray2sided.htm
Hope it helps.Lele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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I've done a few of those and it works great. Sometimes it does take very long to render.
Even though I use this often I don't understand why we need the double sided material in the first place. Why doesn't the normal vraymtl just work correctly. If you have a glass object or fabric object or whatever (like a lampshade) why cant you just put a light inside it works as expected. I'm confused as to why vrmtl cant do this and we need an additional thing like double sided.
Somebody please explain this to me.Kind Regards,
Morne
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VRayMtl can do this using its sub-surface scattering options, but you need an object with an actual volume. This simulates the physical scattering of light inside the objects, which tends to be slow. For the special case of thin translucent objects, this can be done much faster using a VRay2SidedMtl material.
Best regards,
VladoI only act like I know everything, Rogers.
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Originally posted by Fekta.studio View Postyeah VRayMtl + sss is a way to do this I made. lamp is made from a picture i used for reference..
hope yu like it.. and is a good example, maby I will post my material in vray materials..www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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