Announcement

Collapse
No announcement yet.

Make VrayLight not contribute to alpha?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Make VrayLight not contribute to alpha?

    I have a VrayLight set to dome that has a HDRI texture mapped to it. I want this to render in the scene, but would like to make the sky as an alpha. Is there a quick setting for having the VrayLight not contribute to the alpha, but make it visible to the scene?

  • #2
    searchy, searchy... http://www.chaosgroup.com/forums/vbu...ght=dome+alpha (check out the end of the thread)
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

    Comment


    • #3
      nice solution. thanks.

      Comment

      Working...
      X