I've noticed that when converting an objects material that has a texture mapped to it, that when i make that material a vray material and bring in the texture to the diffuse slot on the vray material that the placement of the texture is different. The map moves slightly. is there a reason for this or a way to get the map back to where it belongs without remapping it?
(I'm converting from standard material to vray material)
mh
(I'm converting from standard material to vray material)
mh
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