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standard material to vray

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  • standard material to vray

    I've noticed that when converting an objects material that has a texture mapped to it, that when i make that material a vray material and bring in the texture to the diffuse slot on the vray material that the placement of the texture is different. The map moves slightly. is there a reason for this or a way to get the map back to where it belongs without remapping it?

    (I'm converting from standard material to vray material)
    mh

  • #2
    Can you post an image of how this looks? Ideally there should be no difference at all, as V-Ray handles texture coordinates identically for standard and V-Ray materials.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Originally posted by vlado View Post
      Can you post an image of how this looks? Ideally there should be no difference at all, as V-Ray handles texture coordinates identically for standard and V-Ray materials.

      Best regards,
      Vlado
      here's a sample of converting standard material to vray material...same textures, no remapping.
      mh

      http://xs.to/xs.php?h=xs125&d=08132&f=sample-1601.jpg

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      • #4
        Hm, I see. I'll need the scene for this to be able to tell more though; you can send it to vlado@chaosgroup.com, if possible.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Originally posted by vlado View Post
          Hm, I see. I'll need the scene for this to be able to tell more though; you can send it to vlado@chaosgroup.com, if possible.

          Best regards,
          Vlado
          never mind...call me a moron...i found the problem...it was too obvious...the standard material was set at 180 in the 'w" slot while the vray was default 0. Sorry to have bothered you.
          mh

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          • #6
            Ah I'm glad it's sorted out.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment

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