I'm trying to create ground fog with little success, I really don't know where to start any advice?
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Ground fog?
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Well ground fog wouldnt be the only thing i search for...
what i was looking for lately is a real atmospheric scene, with shadows to a slight fog using vray sun and sky, vray cam and reinhard. but i just couldnt get shadows to work.. hmm...
still dreaming of some sort of vue inside of vray...
Tom
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What kind of "Max atmospherics" do you mean ? (Volume Fog doesnt cast shadows if i recall right). Things like Afterburn do work with vray shadows. You just have to tick "Atmosphere Shadows" in the Shadow settings (not the VRayShadow rollout, the standard "Shadow Parameters" one).
Regards,
Thorsten
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Every time I see the thread title I read groundhog. Dunno why. Anyway, max volumetrics will cast proper shadows when rendered with VRay. Only problem you will face is the clamping of the output levels. And that can be very, very limiting if you're used to work with unclamped values, physical cams, etc...
Best regards,
A.credit for avatar goes here
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Just look at this very ugly example. Proper shadows (as long as you check "fog backround", but I really don't know technically what that does) and the burden of clamped values. The density of the fog in this example is 1000, and has a pure white color. Should be white, but it's clamped, so it's not. Simple.
Best regards,
A.
Ps.: oops double posting. sorry.credit for avatar goes here
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