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Nice clean alpha?

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  • #16
    Originally posted by dlparisi View Post
    These options don't seem quite right either - I end up with a bright ring around objects
    don't know what the problem can be, other than ps itself. any application capable of handling premultiplication (assuming you're rendering against a solid colour and not a gradient such as, say, the vray sky) should give correct result. both with straight and premultiplied rgb.

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