Hi,
I am playing with a mix maps using a mask. My question is can I have a displacement modifier applied to just one of the mix map materials? I have material 1 with a grass texture, material 2 has a dirt texture, and I am using smoke as my mask. I have a displacement map on the object, but it is applying the displacement to everything.... is this possible ?
I am playing with a mix maps using a mask. My question is can I have a displacement modifier applied to just one of the mix map materials? I have material 1 with a grass texture, material 2 has a dirt texture, and I am using smoke as my mask. I have a displacement map on the object, but it is applying the displacement to everything.... is this possible ?
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