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I don't have an immediate idea, but some questions: what AA method and antialiasing filter are you using? Also, which passes are we looking at in this image?
Hey Vlado, sorry, sometimes I picture you sitting in front of a crystal ball but yeah I guess a bit more info would have helped you help me
Adaptive DMC 2,4
Area 1.5
The good pass on the left is a MtlSelect of a FastSSS in the root of a VRayBlend and on the right is a Lighting pass derived form the same FastSSS diffuse roughness value. All other shaders in the blend are spec/ reflect only and a texmap set to 0% blend in one of the blend amount slots for use with an ExtraTex pass.
I should also mention that they are both being viewed with a 1.8 gamma in that JPG and derived from a raw render that was clamped around 3.0.
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