I am working an architectural exterior animation. Only camera is moving.
I have to use IR+Brute force method.
when calculating IR MAP with incremental mode, can i turn off secondary bounce Brute Force to none to save time. Is it affects Irradiance calculation ? Or both should be irradiance map ??
Thanks
I have to use IR+Brute force method.
when calculating IR MAP with incremental mode, can i turn off secondary bounce Brute Force to none to save time. Is it affects Irradiance calculation ? Or both should be irradiance map ??
Thanks
Comment