Hi,
i'm searching a way to mix positive and negative displacement value on same object.
I know we can only use one vraydisplacement mod by object, so i use multi/sub-object materials with 3d mappind actived and mlt selected with different texture chanel.
Why can't we use negative value for displacement slot like bump slot ?
i tried to invert displacement map (in output slot) but my object loose his continuity...
With Mental ray, if i change 100 to -100 for displacement slot i have the result i'm searching.
Is there a way to do the same with Vray?
Thanks
Sorry for my english.
Rudo_fr.
i'm searching a way to mix positive and negative displacement value on same object.
I know we can only use one vraydisplacement mod by object, so i use multi/sub-object materials with 3d mappind actived and mlt selected with different texture chanel.
Why can't we use negative value for displacement slot like bump slot ?
i tried to invert displacement map (in output slot) but my object loose his continuity...
With Mental ray, if i change 100 to -100 for displacement slot i have the result i'm searching.
Is there a way to do the same with Vray?
Thanks
Sorry for my english.
Rudo_fr.
Comment