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  • Buckets look different

    I am using DR in bucket mode and notice that some buckets form specific computers look lighter than others. Has anyone seen this before? If so, how did you fix it?

  • #2
    Need more info,

    What version of V-Ray are you running? (basic, advanced)

    What are the machines? (intel, AMD)

    What O/S? (XP, 2K, NT4.x)

    Which 3D app? (3dsmax 4.x, 5.x, Viz...)

    There have been a couple instances of different CPU types rendering slightly different than others.

    -dave
    Cheers,
    -dave
    ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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    • #3
      VRAY 1.09 full version in VIZ 4 Windows XP pro. Dual Intel xeon and AMD mp 2400. The AMD looks different though it has worked fine before on a different scene. I also have a laptop Pent 4 that has done the same thing (I turned this off).

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      • #4
        Figured it out

        The problem was cuased by a texture map that didn't use UNC for the path. The path was a drive letter so the map was not found and the color was shown as the diffuse color minus the map, this made it look lijavascript:emoticon('')
        Smileghter.

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        • #5
          Ah k, I though it was hapening throughout the whole scene, glad you got it sorted out.

          -dave
          Cheers,
          -dave
          ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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