I am using DR in bucket mode and notice that some buckets form specific computers look lighter than others. Has anyone seen this before? If so, how did you fix it?
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Buckets look different
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Need more info,
What version of V-Ray are you running? (basic, advanced)
What are the machines? (intel, AMD)
What O/S? (XP, 2K, NT4.x)
Which 3D app? (3dsmax 4.x, 5.x, Viz...)
There have been a couple instances of different CPU types rendering slightly different than others.
-daveCheers,
-dave
■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■
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Figured it out
The problem was cuased by a texture map that didn't use UNC for the path. The path was a drive letter so the map was not found and the color was shown as the diffuse color minus the map, this made it look lijavascript:emoticon('')
Smileghter.
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Ah k, I though it was hapening throughout the whole scene, glad you got it sorted out.
-daveCheers,
-dave
■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■
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