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  • FastSSS2 Maps

    Hi everyone,

    I'm working on a material for ice with the fastsss2 vraymaterial, but can't understand what the values should be for a map in the "scatter radius" slot... How do they map to the actual value for the material? Ie., will a 1.0 value map to 1.0 cms?

    Thanks!

    Jorge

  • #2
    Black in the map corresponds to 0.0 scatter radius; white corresponds to the value of the "Scatter radius" parameter.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Kewl, thanks Vlado!

      cheers,

      Jorge

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